Now this is pretty neat. While many of us have likely already peered inside some of our favorite game controllers growing up, it probably wasn’t due to taking them carefully apart with a screwdriver – so what if we’ve all smashed a few in a fit of rage? That’s totally normal, plus you couldn’t save in pretty much any video game back in the 80’s, so what else were we supposed to do? I digress. Hit the link below for all the deconstruction photos, and see if you can correctly identify which system each controller belongs to; if you can’t, you were likely born in the 90’s. Oh, and I’ll help all you young bloods out a little by putting them in chronological order, with the oldest ones first. And GO!
Dear Pixel People, I’m Moving On
For the past year here at SQ we have highlighted some of our favorite, and the mobile gaming industry’s favorite iOS games, from Ridiculous Fishing (2013 GOTY award winner) to Mutant Mudds. One game that we have not mentioned however, is a dangerously addictive title called Pixel People. Released almost a year ago on January 31st, 2013, Pixel People is a very cool cross between Sim City and The Sims, and has garnered an immense following on the App Store with some excellent reviews. Is it a great game? Yes, phenomenal even – but I had to recently banish it from my iPhone for one huge reason with the game’s design. It was a sad day, but a necessary one. Hit the linkage below for the full break-up letter.
Ridiculous Fishing: 2013 iPhone Game of the Year
If you still haven’t heeded our advice in regards to Ridiculous Fishing, which was just recently awarded Apple’s prestigious 2013 Game of the Year award, what in the world are you waiting for? Allow me to emphasize the fact that more than seven months since we first posted about the ridiculous awesomeness that is Ridiculous Fishing, we are still playing and enjoying this game. Hit the link below for more on the award, as well as for details on which title brought home the iPad Game of the Year hardware.
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Business of Gaming: Meet Andrew Wilson, New EA CEO
The chief executive office is a position that gets a lot of flak, especially from those who haven’t really ventured into, or truly understand how the world of business, or leadership for that matter, really works. They either choose not to, or simply can’t comprehend just how much responsibility and pressure sits on the CEO’s shoulders, and how much like every other leadership position, the work day doesn’t end when you go home for dinner. You live and breathe the position, and you are always under the gun – internally, and externally as well. Earlier today, gaming giant Electronic Arts, known for some of the biggest gaming franchises known to man, and also known for being one of the “worst gaming companies” (just Google it; that’s a different post in itself), just internally promoted Andrew Wilson to the head seat, and carry the EA flag into the future, and to new heights. So just who is this guy, and probably the biggest question most gamers have on their minds: how much does this dude make? Hit the link below for our full unclassified report.
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Blizzard Ending Real Money Auction House in Diablo III
Earlier today, the fine folks from Blizzard’s Diablo III office published a gaming decision that once enacted – set to go in effect on March 18th, 2014 – will finally put a long-discussed, and highly controversial aspect of the game to rest: the gold and real money auction house, which was established this past June, will be shutting its doors and closing its operation for good. Blizzard made their reasoning behind this decision pretty clear, stating “it ultimately undermines Diablo’s core game play: kill monsters to get cool loot.” Hit the link below for more details, more intriguing quotes from the men and women behind the Diablo curtain, as well as our own, in-house, slightly qualified thoughts!
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Kid Avoids Banana Peels, Drives Grandma to Safety
Yes, I said banana peels. Just over three weeks ago, a 10-year old gamer from Colorado was riding with this grandmother when she unexpectedly experienced a heart attack behind the wheel. With his 4-year old little brother in the back seat of Grandma’s Buick sedan, Gryffin Sanders grabbed the steering wheel and calmly steered the speeding vehicle off the highway and into safety. What does he credit for his successful driving skills? Mario Kart. Chalk one up for the “I told you video games are useful!” crowd. Full awesome story below.
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Video Games and Blanket Forts; Yes, Blanket Forts
Alright fellas, raise your hand if you ever built a fort in your living room or basement when your buddies came over as a kid. Yeah, we all did; ladies, many of you probably did the same. We also probably both played a crap load of video games when we had our friends over. Since I am now at the ripe age of 30 years, it was primarily the NES, then SNES, Sega Genesis and N64 which carried the bulk of the gaming load, with quite a bit of PC gaming in there as well, courtesy of the entire Command & Conquer franchise (which I dominated, naturally). But when does the slumber party/fort building/male or female bonding go a little too far? Oh, there are lots of ways; I won’t let your imagination stop running. If you really want do laugh, or maybe shudder is a better word, then click below for the oddest slumber party/male bonding experience you will likely ever witness in your lifetime.
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Microsoft Claims Xbox One Will Be Break-Even or Profitable on Launch
Yusuf Mehdi, a senior vice president of the Windows giant’s Online Audience Business Group has placed Microsoft’s profitability bet, and it’s a steep one: “break-even or profitable on Day 1”. Mehdi, a 21-year veteran of Microsoft Corp. with degrees from Princeton and Washington (BA Econ + MBA, respectively), is not only a smart dude, but incredibly successful. According to his CrunchBase profile, he has led or been at the forefront at some of Microsoft’s, and even Reuters’ (his previous professional stop) biggest achievements. He’s looking to add the Xbox One to his list of professional accomplishments, and with launch day just 16 days or so away, the day of reckoning is just around the corner. So how realistic is this bet that he dropped this past Tuesday at the Citi Global Technology Conference? Would you take it? Based off his credentials alone, I think many folks would; as always however, there is more to the story line.
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Proof That You Should Never Be a Bard
If you’ve never played a role playing game before, then you will likely not get the humor in this post. RPG’s over the years have enabled gamers to create their own characters, and then jump into a massive gaming experience that can span more than 100 hours of complex game play. Although each RPG allows gamers to select their character from a set selection of “classes”, some classes are more rare than others. The “Bard” in particular, is probably the rarest of them all, and in my opinion, for good reason. If you’ve never heard of bards before, much like my advice in the beginning of this post, it would probably behoove you to move on to some of our other, slightly qualified content, because this may be lost on you. Let me get to the point: why oh why would a gamer create a bard, whose primary weapon is a musical instrument, over say a warrior or a mage, who carry a sword or lethal doses of magic, respectively? Oh, what’s that you say? The bard is crucial to the team because he can boost morale? Excuse me while I step outside and attempt to recover my professionalism. If there has ever been a laughingstock class in RPG’s, it’s the bard. Sorry to all those who have posters of bards on their walls, but seriously, there can’t be many of you. So what’s this “proof” that I speak of, you ask? After all, it is the title of this post. Hit the link below, and prepare yourself for at least 10 minutes of genuine hilarity and satisfaction!
Retro Gaming Wallpaper We Like: Link and Epona
The Legend of Zelda: Ocarina of Time, or more regularly known as “Zelda 64”, or to many of us as “The Greatest Game of All Time”, well, is just that – the greatest game of all time. It was arguably the first title to receive a perfect score from a major gaming institution (IGN, for example), and has been rehashed and refurbished more times than that DVD player you saw in the checkout aisle at Walgreen’s. As a huge retro gamer, and one that has strong ties to the legendary N64, Zelda 64 brings back some amazing memories. My fondest memory comes from my very first play-through after slamming it into my N64 that Christmas break, when I made my final castle run up the tower to confront Ganon; few video games have provided that much exhilaration into an ending, and in my opinion those mini boss fights along the way up are some of the best I have ever experienced in a video game. But enough of the praise; we all know it was bad ass, and really ahead of its time. What you’ll find below is an awesome piece of retro gaming wallpaper for your desktop background, and one that would fit perfectly on your computer at work if you’re brave enough to sport it. This isn’t your typical gaming montage desktop either: although extremely simplistic, it is highly creative and only something us Zelda 64 enthusiasts will really enjoy. So without further adieu, hit the link below and get ready for the memories!
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Wolfenstein: The New Order Delayed to 2014
Wolfenstein. If you’re not old enough to remember Adolf Hitler with chain guns for hands, then you really missed out. Well, if that’s the case, you missed out on a slew of awesome gaming experiences from the 80’s. But before I get all retro on the fifty of you or so that actually read SQ on a daily basis, let’s comment on some gaming news, shall we? The New Order, the latest “Wolfenstein” installment from Bethesda Softworks was originally slated for a holiday 2013 release, but apparently it needs polish. So much polish that the development crew slid it all the way to “sometime in 2014”. Although that doesn’t sound promising, the game is not dead in the water yet. Caress that link below for a link to the news release, and of course, our Pulitzer-esque commentary.
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Microsoft Does an Xbox One-80; Online Not Required
Holy pivot, Batman! In a stunning one-80 (you’re impressed, aren’t you?), Microsoft issued a mega press release through the executive fingers of Don Mattrick, President of the software giant’s interactive entertainment business, highlighting two big changes. First: that ridiculous, once every 24-hour online connectivity/piracy check is no longer in place. In fact, gamers will only need to connect to the Interweb to validate the game disc after the game is purchased; from then on out no Internet required. Second: no more fine print or confusion whether or not Xbox One games are trade-inable. In other words, and to quote Mr. Mattrick, “There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.” Touch the link below for the official press release from El Presidente, as well as for more of the juicy details.
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